﻿---@class UnityEngine.SpriteRenderer : UnityEngine.Renderer
---@field public sprite UnityEngine.Sprite
---@field public drawMode UnityEngine.SpriteDrawMode
---@field public size UnityEngine.Vector2
---@field public adaptiveModeThreshold System.Single
---@field public tileMode UnityEngine.SpriteTileMode
---@field public color UnityEngine.Color
---@field public flipX System.Boolean
---@field public flipY System.Boolean
local m = {}
return m
